|Posted on 9 April, 2019 at 0:15||comments (32830)|
Hey everyone, been a while since i updated. Been budy with a number of things. This past 2 weeks however ive been taking a break from the PC and letting my minda and Ass heal. [Been sitting for far too many months on an uncomfortable chair]
I've been researching other game ideas and learning even more about backends. I'm sort of letting the services i currently use catch up with their road maps. I return to work in a week and will be working for the summer as a Parks Facility Operator f...Read Full Post »
|Posted on 1 March, 2019 at 11:55||comments (4041)|
So I've been reworking my site, in a large way, I haven't worked on my code in quite some time, I have built a bit for the website, but it has taken up a large portion of my time. It is getting to a point now that i can't let it be for a Little while and focus on some of my codes. I'm still not happy with where the site is, but it is Far far better then where it was a week ago. There are still a few things in them that need fixing, so that is going to need to be addressed. All my code is avai...Read Full Post »
|Posted on 25 February, 2019 at 2:05||comments (1365)|
So Ive not updated you guys much via a story in a while. Ive been super busy in a number of different places. My site I've laid out in such a way that it is easy to use and navigate. Thing's I haven't touched what-so-ever are the old tutorial pages. not my main focus. Getting the website cleaned up spell checked, better grammar, and layout at this time are my main focus. My site may not be the most professionally put together site, but like i have stated this is a resource site mostly for ...Read Full Post »
|Posted on 23 February, 2019 at 10:15||comments (3611)|
Well Havn't been on in a few day's, been uber busy with grandparents and doctors, also have been restructuring my projects. Again. This time im making an engine that controls everything, not just a package of games. reading up on whats to come in Unity Development is exciting, but aggravating. As i learn how to do one thing it's already obsolete and has a new way of doing it. Now its to do with multiplayer applications. They are removing P2P support and creating a whole new system for online ...Read Full Post »
|Posted on 23 February, 2019 at 10:15||comments (1115)|
While learning about the GooglePlay setup featuers in Unity, i found that i need to build a test build to see if my functions are working correctly, well then i was thinking i need a way to utilize the pre written code for using the PlayStore. The got me thinking i need quests to activate the achievements and goals to reach for those achievements to be received. That way i can utilize the PlayStore Points system and leader board system and make people have competition. Wile figuring that out ...Read Full Post »
|Posted on 23 February, 2019 at 10:05||comments (3249)|
Just set up Play store developers account. Start up fee 25$
now i can make games with IAPs (in app purchases)
|Posted on 23 February, 2019 at 10:05||comments (1747)|
Will Be using this page (As regularly as I can) To update you all on where the project sits, any new added features, and changed, all uploads links to test builds, Release info, all of it. Any credits will be added here for a base time line and reference for building the credits page on final build.
Ball really started rolling yesterday when I got my first Musician on board with the project, and when I actively started seeking other participants.
ÂRead Full Post »
|Posted on 23 February, 2019 at 8:55||comments (1652)|
Well I've decide just write now while editing the site that i'm going to remove a larger amount of data of the FB page and place it directly in this section. I completely forgot i have a blog page on my website.. soo FB page will be for promotions, miner blurbs pretaining the blogs and any and all Achnolegments to the public and or employee / partners.
For now that is all for the inital post.
Thamas Bell @ ZeredaGames & Co.